Yes, the day you’ve been waiting for has finally arrived! The VirtuED Wonderland servers are up and running. One is a Wonderland server, the other is a World Builder server. We have both servers running in a VMWare environment (read, easy to pop out as many as we will ultimately need). If you are part of the VirtuED project you should have already received your URL and login instructions via email.
The Wonderland client currently runs on both IE and FireFox, both need Java to run. And that is one of the best things about this platform, it is launched from a webpage and auto updates to the latest build (very network aware and friendly). To get started just jump to the project URL and click the Wonderland link.
The World Builder server is a little different. To run this you need to have FireFox and Java installed (it does not work with IE at this time). To launch World Builder go to the project URL and click the World Builder link. Once in the editor it’s pretty obvious how everything works, especially if you’ve ever played any builder games on your computer (like the Sims). You’ll have to look to the forums for FAQ’s and unofficial docs for Wonderland. There are several libraries of objects to test out on our World Builder server. Keep in mind that this is v0.3, and that v0.5 will have a new rendering engine and graphics.
And typing out those fractional version numbers reminds me of something. This platform is not even in BETA code yet! I get so many emails from people complaining about Wonderland, the graphics engine, and the fact that it is not flashy and can’t possibly compete with a platform like Second Life that has been online five years now (even longer if you count its development and BETA). The fact that this platform is already online and available for anyone to download and host is amazing in and of itself. Show me any other major platform (or even stand alone game) that is put out in the public this early in the cycle (excluding Croquet and OpenSim). To complain about these factors at this stage is just silly, and shows no understanding of software development cycles.
So getting back to the post, here’s a quickie conference room that John Newton tossed together while testing the server in VMWare:

Feel free to wipe this and start a new project if you want. Save your space and email me if you want it loaded up on the Wonderland server to play around with. John has a script that he wrote that allows him to quickly copy a model from the World Builder server over to the Wonderland server and restart/reload it.
John’s test room is currently active on the Wonderland server:

We will be setting up a time after school is out in a few weeks to do a test of our group with voice. We’ve done a few tests with a couple of avatars and the voice works very well. We just got instructions tonight on integrating applications into the environment, so look for another post later in the week on this subject. We will start with Open Office apps (if you look way out in the distance outside the door you will see one window floating on the horizon, an artifact from the MPK-20 build?). After we test Open Office a bit we will try VNC and Windows applications. Since these will be critical to our efforts in next year’s pilots, we are anxious to get these up and running.
I feel a little background is necessary for those who are following this blog (or have recently discovered it), and might have some familiarity with other virtual world platforms. We decided to get involved in this project from early on in the development cycle. We got involved with the Immersive Education Initiative last year (back when we were only running PacRimX), and followed the early announcements of the Wonderland project and Sun’s inclusion in the initial platforms of the Media Grid (1, 2, and 3). We made contact with Sun right after their Wonderland announcements and initial videos (as a result of them seeing one of the PacRimX blog entries), and we asked to be early partners. We even went over and met the development team in February during their Open Lab day and got some face time with the dev team talking about possible pilot projects we want to do next school year. We’ve assembled a team of educators from around Stanislaus County to get involved in this project. And I just got word that our Kyoto partners in the PacRimX Project would like to join this project as well (pictures and bios to be added soon to the Members page).
We see a lot of potential with this platform. It’s not Second Life (at least not yet), that’s pretty obvious. Pretty much all development to date has focused on indoor spaces. The early focus has been on application integration, voice, and web/Java integration (all the components for distance learning and collaborative meetings). These features are also what set it apart from platforms like Second Life. Better graphics and avatar models are coming. It’s exciting to be involved this early in the development and to have such close contact with the development team and the developer’s community (which is still coming together in various ways). We are hopeful that we can be advocates for education’s needs in these early tests of the platform.
Since kicking off this project I’ve received emails asking “Why Wonderland? Why not some other project like Croquet or OpenSim?” We already have a mature project in Second Life at Modesto City Schools (PacRimX). We (and I am speaking for Modesto City Schools with this comment) only have so much time to invest in these technologies. We decided to work with Sun and their new platform because of the size of their company and the people involved with this project. We like what we see in this early release, and have some idea of where it is going. And we are impressed with some of the people and groups that are also joining in on this project (including the New Media Consortium) this early in its development. And most important, we really support the open source model they are using for the Wonderland platform. We are excited to be working with a large group of educators from across Stanislaus County with this project, as we all are interested in new technologies that can engage our students.
For anyone wanting to follow the development of this project you can keep an eye on the Media Grid Immersive Education Initiative, join the Sun Immersion SIG, bookmark the Sun MPK20 page (complete with downloads to run your own server and clients), follow the Wonderblog (blog of the Wonderland dev team), and of course keep an eye on this blog (VirtuED) for all the latest virtual world news and updates on our members and their Wonderland projects. And last, but not least, our friend at Sun, Kevin Roebuck’s Almost Daily Blog is a great source of information. Kevin is an intelligent guy and really committed to promoting this platform. He’s got a mix of videos and links on his blog related to the Wonderland project.
There’s a lot out there on Wonderland, you just need to know where to look. Now that you know, get going and see what might interest you about this open source project.